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Jonathan Blow - How to program independent games - CSUA Speech
Alexandre Franco · 9 recommenders · 9 months
Jonathan Blow speaks at UC Berkeley's CSUA about how to program independent games. He argues for keeping code simple, avoiding unnecessary work, and shipping.
Hacker News 读者推荐理由: HN recommends it as a talk whose advice on simplicity and avoiding unnecessary work applies well beyond games.
Indie game developmentGame programming & enginesSoftware architecture & design#jonathan blow#simplicity#premature optimization#shipping software#game development
“It's about much more than games. To me, it's about identifying and not doing unnecessary work.”
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