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RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West
Rust Programming Language · 9 recommenders · 9 months
Catherine West's RustConf 2018 closing keynote on building a game in Rust and organizing a large codebase. It builds up an entity component system and generational indices step by step.
Hacker News 读者推荐理由: HN treats it as the go-to explanation of ECS, valuable even for people who don't use Rust.
Game programming & enginesC, C++, Rust, Go & systems languagesSoftware architecture & design#ecs#rust#game development#generational indices#architecture
“is still my favorite ECS explanation, because she builds the concept piece by piece starting from megaclass-hell to full entities-as-IDs with reasons for each step.”
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