talk
8 Bit & '8 Bitish' Graphics-Outside the Box
GDC Festival of Gaming · 13 recommenders · 17 months
Mark Ferrari, the LucasArts background artist, explains in a GDC 2016 talk how he draws 8-bit graphics. He covers color cycling and palette shifting to create complex animated scenery without frame animation.
Hacker News 读者推荐理由: HN repeatedly recommends it as a master class in limited-palette pixel art and palette cycling, from an artist behind Loom and Monkey Island.
Game history & retro gamingVisual arts, photography & architectureCreative coding & generative art#palette cycling#pixel art#mark ferrari#lucasarts#deluxe paint#gdc
“I recommend this talk to anyone who is interested in the details and history of working on limited colour palette games!”
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