Painting a Character with Maths video thumbnail

Painting a Character with Maths

Inigo Quilez · 13 recommenders · 10 months

Inigo Quilez live-codes a cartoon character painting entirely from math, using signed distance fields in a Shadertoy shader. He explains each step of building the image from formulas.

Why Hacker News readers recommend it: HN repeatedly calls it a mind-blowing and accessible introduction to SDFs and procedural art from a master explainer.

13 recommenders5 strong recommendations2021–2025
Creative coding & generative artComputer graphics & rendering#sdf#shaders#shadertoy#procedural art#raymarching#glsl

“he's a master of this stuff and a great explainer.”

View the original HN discussion