Juice it or lose it - a talk by Martin Jonasson & Petri Purho video thumbnail

Juice it or lose it - a talk by Martin Jonasson & Petri Purho

grapefrukt · 12 recommenders · 12 months

Martin Jonasson and Petri Purho take a bland Breakout clone and add layer after layer of 'juice' such as easing, particles, screen shake and sound until it feels alive. A live demo makes the effect of small feedback details obvious.

Why Hacker News readers recommend it: The go-to recommendation on game feel and polish, cited by HN as one of the best talks for anyone making interactive things feel good.

12 recommenders4 strong recommendations2013–2025
Game designIndie game development#juice#game feel#polish#game design#breakout#ux

“Gotta be one of the best talks for anyone trying to make things interactive that also feel good.”

View the original HN discussion