talk
Jonathan Blow - How to program independent games - CSUA Speech
Alexandre Franco · 9 recommenders · 9 months
Jonathan Blow speaks at UC Berkeley's CSUA about how to program independent games. He argues for keeping code simple, avoiding unnecessary work, and shipping.
Why Hacker News readers recommend it: HN recommends it as a talk whose advice on simplicity and avoiding unnecessary work applies well beyond games.
Indie game developmentGame programming & enginesSoftware architecture & design#jonathan blow#simplicity#premature optimization#shipping software#game development
“It's about much more than games. To me, it's about identifying and not doing unnecessary work.”
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